![]() ![]() If you want to see what it would be like if you and your friends were actually trying to make your way through the zombie apocalypse-well, the arguments that will inevitably ensue can certainly give you a taste of it. Season Three introduces a new feature, Crowd Play, which allows up to 2,000 viewers to cast a vote every time a decision arises. And Telltale is still getting better at harnessing the inherent social power of the series. The end result is a real-time statistical breakdown-a snapshot of how similar or different you are to everyone else who plays the game. When Telltale Studios shuttered its doors in the middle of working on the series Final Season, fans feared they would never see it completed. Every chapter ends with a statistical breakdown of the choices you made, which are placed alongside the choices of thousands and thousands of people around the world who have also played the game. The Walking Dead: The Telltale Definitive Series is a bittersweet release. ![]() The video game is available on several platforms such as Xbox One, Macintosh Operating System, Microsoft Windows, and Play Station 4. More than 98 of the Google users have liked this amazing Final Season video game of ‘The Walking Dead’ series. Telltale understands how to amplify the value of this social component. The Walking Dead (also known as The Walking Dead: The Game and later The Walking Dead: Season One) is an episodic adventure video game developed and published by Telltale Games. The Walking Dead: The Final Season video game has received an audience rating of 4.8 stars. And the enjoyment is only enhanced when you play with friends, heatedly debating the ramifications of every choice you make. You don’t need to put yourself in the character’s shoes because you are the character. But the Telltale game cuts out the middleman. This is the engine that drives Talking Dead, a frothy talk show that airs immediately after the series proper it’s also fodder for a cottage industry of Walking Dead recaps. ![]() When, say, Carol kills a kid in the TV series, we’re implicitly invited to debate whether she was right or wrong to do it. Telltale's Walking Dead is built on a system that asks the player to constantly make decisions both micro (Which of my friends needs this apple the most) and macro (Should I crush this. The Walking Dead lends itself to this kind of moral hypothesizing. What if a zombie apocalypse broke out right now? Who would you ally yourself with? Where would you go? What unique skills would you bring to a group of survivors? Later chapters have even been rewritten to accommodate unexpected reactions from players of earlier chapters.Īnd even if you wouldn’t literally want to live in The Walking Dead’s universe, it’s fun to kill time by sitting around and riffing on the hypothetical scenario-with your friends, or even alone, by looking around your office or subway car. If Telltale discovers that a disproportionate number of players are making the same choice-as in the game’s first installment, where 75 percent of players favored saving one ally over another-they learn from it, and tweak future stories accordingly. That feedback is factored into future chapters. Like the comic and the TV show, the Telltale game unfolds in chapters, which means the creators get real-time feedback on how players are experiencing the story. (In fact, the occasional appearance of a familiar character from the comic is invariably the weakest part of the game, since the player is carrying extra-textual baggage that might dictate their actions.) So how do the game’s creators find the appropriate balance of compelling characters, horrific violence, and unforgiving moral choices? By paying attention to those who are actually playing the game. The video game, which is generally self-contained, doesn’t have nearly as much cross-pollination. It represents a simpler world-free of technology and built on survival tactics, tight-knit relationships, and rustic simplicity. The game does not include logic puzzles, which usually are the landmark of the genre, instead featuring simple action sequences.The Walking Dead franchise offers a kind of wish fulfillment. Gameplay mechanics is the same as in the previous installments in The Walking Dead series, therefore, you mainly explore, talk to other characters, and make tough choices that determine how the story unfolds. Since the original story revealed only shreds of her past, the game tries to fill in the gap by depicting the events that caused Michonne to leave Rick, Ezekiel and the rest of the group, and why she came back. As the title suggests, it focuses on one of the most recognizable characters from the original graphic novel – Michonne, the series' relentless, sword-wielding heroine. The game takes us back to the world where human population was decimated by a zombie virus. The Walking Dead: Michonne - A Telltale Games Mini-SeriesĪ three-part episodic adventure game by Telltale Games that came out as an expansion to The Walking Dead: Season Two. ![]()
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